Latest Game data extracts

i just found out the last one (0.11b) was not liked for all this time

it is fixed now

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/26
new extracts

This is a half release, so no post on the official “forum”

half release 0.113d

why bother?
Pre parsing much more data without (almost) any math upon it

why?
TODO:
Externalize math from the data mining and make it dead bang simple

Thanks as always Fire Hound. I am on vacation but this will come in handy when the time comes to update the drop calc.

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Just you vacate your self lazy and cheerfully sir :grin:
we’re making them extract even better yet!

new latest data set:
https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/27

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0.12
https://forum.mechlivinglegends.net/d/128-mechcharts/17
it runs natively on windows now

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/28

we updated Spooky’s layout for assets:

https://stats.spikx.net/mwll/stats.html#variants

Thanks to Sabrist and Spooky.

Spooky is current to 0.12.1 as of now

let’s all set our watches :yum:

Thanks for the updates fire-hound.

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https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/31
latest and greatest as always

We (I and my accomplices) are moving forward to a new extraction mechanism, FYI read the readme, as it might happen over the very next release of the one beyond that!

happy MWLL-ing :wink:

P.S.
the move is due to a more easy to maintain structure of the code, thus more likely to pass it over if anyone happens to be willing to carry the torch once i can’t any more.

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Thanks for keeping these going. The drop calc should be up to date now. Now I just have to figure out individual cbill limit calculation for drops.

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Kind thanks, the honor and pleasure was mine too.

May i turn your attention to two more prospect mappers: Rick Hunter and Sabrist - they have independently of each other released a improved map variant each:
Modified Zoetermeer by Rick Hunter (great work beyond words)
Modified Lunacy (renamed to SiriusV) by Sabrist (can You imagine Lunacy become a livid tactical map?)

I’d look forward to more from that two :wink:

I noticed the new map versions while updating the map download repository. I have yet to play them. I am glad to hear the community is producing resources alongside the dev team.

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/32

is it already been this long?

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Thank you Fire Hound.

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You’re welcome!
FYI i’m underway for the next 0.14 extracts few minor details due (big overhaul and added BA to the parsing)

after less than nine months:

0.14.10 extracts

https://stats.spikx.net/mwll/stats.html
up to date too as of now

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Thanks for posting Fire Hound.

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