Mekmaster Forums

Latest Game data extracts


#1

latest extracts from game asset data:
Dropbox direct link
link on official forum
online database:
stats on spikx.net
(kudos to Spooky)


#2

Heh, guess that one didn’t last too long


#3

the don’t ask edition

HVAC2 and AC5/2 where messed up…


#4

New update incoming soonish I hear. So some time is needed to update the drop calc. Frankly, I should lead the council in crowdsouring a full look over of all assets in drop calc. There is some definite bit rot. Also we should investigate changing the lookup tables format in the calc so we can just copy and paste firehounds’ extracts rather than the manual adjustments now. We’ll be playing next Sunday on current drop calc. If we get lucky we can use “new” version Saturday.


#5

i planned to make the extract automatized on top of the actual *.pak file one day as well.
One day we go automagic :thinking:


#6

0.10.3 game extracts!!!
get them while they’re hot!
:smiley:
the delay was due to optimization of the extraction process
The result is in much smaller archive and the pak file and GameData not more included…
Do we need to know which asset does spawn BA?


#7


bugfix


#8

Great! Invic and I will get right on this. Thanks


#9

note tho the latest one has like 3 errors:
ERRATA:
Cauldron Bourn (E.J.) has 55tonns by mistake (should 65)
LongTom has zero tonns
Mithras has zero tonns
I will investigate this later

stay alert :smiley: and kind thanks :+1:


#10

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/19


#11

https://stats.spikx.net/mwll/stats.html is up to speed as of now
kudos to our good host Spooky


#12

Thanks firehound. We are in the process of getting the drop calc updated. Thanks again for your hard work.


#13

You are welcome, I’m glad to help.

In case of an longer delay in response, try contact me on Discord - especially in the sense of errors found in the extracted data.

The absolute latest data set is uploaded to stats.spikx.net


#14

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/20

stay tuned for updated stats.spikx.net !


#15

https://stats.spikx.net/mwll/stats.html - updated

errata:
MRM20,30 and 40 still seem to be skewed
all is okay, my bad! :sweat_smile:


#16

@fire-hound Would it be possible to run a differential check on vehicle.csv to highlight changes? This might be an easy way to find say Uziel A now has four light gauss instead of two. It also could make changes to drop calc/stats page easier. Any ideas how to approach this? Thanks!


#17

could you give me versions?
I guess i could run checks 0.10.2 to 0.10.3 but i doubt all is in there
so your current baseline version versus the latest one would be easy to do


#18

Sure. Let’s try this one from 0.94 for a test.


#19

Yikes!
I ran a full out comparison with both sides sorted (alphabetically) - a can of worms really

will resort to weapons only sort now, and hopefully report :stuck_out_tongue:


#20

094-0103_patch
patches are very special files,
they seek a pattern and replace the following content with new content…
Carefully reading a patch can provide info of what happened between two versions…

Hope this helps?

Please inform me if we need more human format of this?

If that be so, i’m afraid a program needs to be crafted instead :man_shrugging: