Mekmaster Forums

Latest Game data extracts

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/19

https://stats.spikx.net/mwll/stats.html is up to speed as of now
kudos to our good host Spooky

Thanks firehound. We are in the process of getting the drop calc updated. Thanks again for your hard work.

You are welcome, I’m glad to help.

In case of an longer delay in response, try contact me on Discord - especially in the sense of errors found in the extracted data.

The absolute latest data set is uploaded to stats.spikx.net

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/20

stay tuned for updated stats.spikx.net !

https://stats.spikx.net/mwll/stats.html - updated

errata:
MRM20,30 and 40 still seem to be skewed
all is okay, my bad! :sweat_smile:

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@fire-hound Would it be possible to run a differential check on vehicle.csv to highlight changes? This might be an easy way to find say Uziel A now has four light gauss instead of two. It also could make changes to drop calc/stats page easier. Any ideas how to approach this? Thanks!

could you give me versions?
I guess i could run checks 0.10.2 to 0.10.3 but i doubt all is in there
so your current baseline version versus the latest one would be easy to do

Sure. Let’s try this one from 0.94 for a test.

Yikes!
I ran a full out comparison with both sides sorted (alphabetically) - a can of worms really

will resort to weapons only sort now, and hopefully report :stuck_out_tongue:

094-0103_patch
patches are very special files,
they seek a pattern and replace the following content with new content…
Carefully reading a patch can provide info of what happened between two versions…

Hope this helps?

Please inform me if we need more human format of this?

If that be so, i’m afraid a program needs to be crafted instead :man_shrugging:

Thanks fire-hound! I appreciate this.

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There is that python3 thingie to compare mechs to each other:
called Mechcharts
I released mid WIP overhaul current for 0.10.3 release.
In hopes you find it useful…

https://forum.mechlivinglegends.net/d/128-mechcharts/7

updated WIP overhaul - changed the equipment slots display

Thank you fire hound. Your projects save us a lot of time on updating the drop calc. I now have the list of variants I have to change in drop calc. Now I just have to do the work.

I’m glad it helped :smiley:

kind thanks!

We at the wiki team are preparing a thorough DPS estimation overhaul and have a wiki page rigged up already, do please give some feedback here as you get time to spare?

https://wiki.mechlivinglegends.net/index.php?title=DPS

note it’s still in the making so come back later too (as you can)

https://forum.mechlivinglegends.net/d/128-mechcharts/8

latest updated Mechcharts:

  • faster init
  • no more on disk images (I might add a dump again later on - ~100MB in PNGs)
  • all in RAM (400MB) and better quality of images
  • more stuff to come yet (WIP total overhaul)
  • 5.3MB download

enjoy

https://forum.mechlivinglegends.net/d/72-stats-weapons-assets-armor-and-maybe-more/21

there is all but highlights:

Tickets
Tiers

enjoy!

https://stats.spikx.net/mwll/stats.html#variants
it is online as of now :champagne:

Looks good fire-hound. We just finished the 10.3 updates to the drop calc. Those tickets and tiers might be super extra helpful soon for something we’re looking into event wise. Keep up the good work.

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