Hijacking this thread for @duelist to see our proposed rule implementations from this testrun of this system. I talked to Invictus about it and he was okay with the following stipulations:
A player has more agency over what they get. You get to choose what you get, within reason, with supervisor’s approval as long as it adheres to all other rules.
A player can only have a limited amount of assets. We didn’t settle on a number, but we’re thinking quite low. The point of this system isn’t to give players personalized memefleets, but to reward players for participation/backend help/minigames.
A player can never buy the same personal asset twice in a row.
I feel like 3-4 personal mechs would be good. Id also add that if you get awarded a new asset, the oldest one is removed from the list. This way you cant stack 3 Daishi’s in your personal hanger and It encourages use of your own assets.
Also I cant remember what light duelist gave the City tech mini game winners. I seem to remember it being pilots choice tho
I also really, really like the idea that minigames give only personal assets and not faction packs. Seems a bit unfair that a minigame that can end up being 1v5 gives assets to a faction
@Evan20k The not edit post issue was a time limit issue. Discourse locks posts after 2 months. I will look into disabling that cause its needed for the coming chaos battlelog.